
Carlos Córdoba
C.A.M. Gerlach
Published on December 28, 2024 Spyder's lead maintainer, Carlos Cordoba, shares his insights on the projects and features he helped develop for Spyder 6.0, particularly UI/UX and where the IDE is headed next.
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C.A.M. Gerlach
Daniel Althviz
Carlos Córdoba
Published on December 13, 2024 Beyond the headline features, there's a lot more new and improved under the hood in Spyder 6. Daniel Althviz, Spyder's release manager and co-maintainer, was at the forefront of much of it, and we're here to share the highlights with all of you and what he plans to work on next!
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Hendrik Louzada
C.A.M. Gerlach
Published on November 29, 2024 Spyder 6 includes a brand new remote development platform, building the foundations for enabling Spyder to easily leverage the power and data of remote desktops, servers, clusters and the cloud from anywhere! Hendrik Louzada, the lead developer behind this new backend, shares the details on how it all works, how he implemented it and his experiences doing so, and what's next for remote development in Spyder 6.1!
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Published on October 17, 2024 After two years in development and more than 2600 commits from over two dozen authors around the world, Spyder 6.0.0 had its stable release on September 3, 2024! Now that 6.0.1 is out and the dust has settled, we'd like to formally announce the release here, thank those who've contributed to it, and introduce a series of posts highlighting its major new features and improvements that haven't already been showcased here.
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Published on September 18, 2024 The Spyder team hosted a Birds of a Feather session at SciPy 2024, this time on the topic of users' experiences (good and bad) with the UI/UX of scientific interfaces and IDEs, and how their developers can better serve users. Here, we share what we learned from the session, as well as a link to the full detailed community notes.
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Published on April 11, 2024 Spyder 6 will introduce new conda-based installers for Windows, macOS, and Linux. While Windows and macOS have had installers for some time, this new development will provide a more consistent and reliable user experience across all platforms, including Linux. Additionally, the new installers lay the foundation for several exciting new Spyder features.
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Published on March 14, 2024 The Spyder team and collaborators hosted a Birds of a Feather session at SciPy 2023, focused on moving beyond just scripts and notebooks toward truly reproducible, reusable research. Here, we share the tips, tools, platforms and strategies that participants offered to help achieve these goals.
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Published on December 19, 2023 The Spyder team and collaborators hosted a Birds of a Feather session at SciPy 2023, focused on moving beyond just scripts and notebooks toward truly reproducible, reusable research. Here’s a recap of the goals of the session and the shared challenges that participants brought up in achieving them.
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Published on June 8, 2023 Spyder has received a two-year grant from the Chan Zuckerberg Initiative to add remote development capabilities to our beloved IDE. This means you'll be able to easily take advantage of the vast resources offered by HPC clusters or the cloud to execute your code, while working from the comfort of your personal computer. And if you're interested in helping us implement that, we may have just the job opportunity for you!
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Published on November 30, 2022 Spyder 5.4.0 was released recently, featuring some major enhancements to the Windows and macOS standalone installers. You'll now get more detailed feedback when new versions are available, and you can download and start the update to them from right within Spyder, instead of having to install them manually. Read on to learn how these new update features work and how to use them.
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